CHAR STILES - DIGITAL ART
CAN'T GO BACK
These chains are created using GLSL code, using a method of 3D rendering called raymarching which uses contained mathematical functions to describe shapes and the materials. Raymarching is physically based in that it follows rays of light around the 3D scene somewhat similar to how photons move in the real world. This allows materials like iridescent metal to bend and twist as if they were created of goo, creating a dissonance between the material and it's physicality.
Video Print Encased in an INFINITE OBJECT frame.
Unique NFT on the blockchain available here: